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STR #1681

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STR #1681

Application:FLTK Library
Status:1 - Closed w/Resolution
Priority:4 - High, e.g. key functionality not working
Scope:2 - Specific to an operating system
Subsystem:WIN32
Summary:Window refresh issues
Version:1.1-current
Created By:matt
Assigned To:matt
Fix Version:1.1-current (SVN: v5836)
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Trouble Report Files:

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Trouble Report Comments:


Name/Time/Date Text  
 
#1 matt
01:34 May 16, 2007
When there is a high CPU load, FLTK may forget to refresh areas while another window is dragged across the FLTK window.  
 
#2 matt
05:48 May 16, 2007
On WIN32 WM_PAINT messages, FLTK would first render the damaged area and then set the area as valid again. While this is mostly fine on single CPU machines, multi-CPU machines may re-invalidate areas that are currently drawn, resulting in unrendered strips when another window was moved quickly across an FLTK window during its redraw phase.

The new implementation validates the damaged area as quickly as possible, allowing new damage requests to be handled correctly, even while we are still redrawing the same damaged area.
 
     

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